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How To Add Mods To Don't Starve Together

Calculation mods to your Don't Starve Together server is very piece of cake, as the game already has a system that will allow you lot to automatically download and install mods direct from the Steam Workshop. This commodity will show where information technology is located and how to use it.

Download the Mods to Your Server

Get to the "File Manager" tab on the left hand side of your NodePanel and click on the mods folder to open information technology. Once you have opened the mods binder, look for the file dedicated_server_mods_setup.lua. This is the file that controls the automated arrangement for downloading mods automatically. Select the file then click "Edit" to open up a text editor.

Editing the dedicated_server_mods_setup.lua file for a Don't Starve Together server in NodePanel

Once you have that file open up, at that place are instructions inside of it for how to add together the mods.

The initial view of the dedicated_server_mods_setup.lua file contents for Don't Starve Together

The system will support downloading individual mods or even entire Steam Workshop collections.

The characters -- in the setup file are comment characters, that tell the file to ignore anything after them, so don't begin the mod setup lines with those or they will not have effect.

You have ii options of how to add mods from the Steam Workshop to your server, you can add together either mods individually, or past calculation the mods to a collection and having the server download the whole collection.

Adding Private Mods

To use a single mod, add together the line:

          ServerModSetup("ID number")        

Where ID number is replaced with the Steam Workshop ID number. Make sure to proceed the quotation marks (" ").

Adding an individual mod to the dedicated_server_mods_setup.lua file for Don't Starve Together

To easily detect the Steam Workshop ID number for a specific modern, start your Steam client and go to the Steam Workshop for Don't Starve Together. Once in the workshop, click on a modern and it will have you lot to a website for that mod. In the URL at the top of the Steam window, the ID number volition be near the very end, immediately later id=. See the case below.

Workshop ID number location for a Don't Starve Together mod

If yous need to add additional mods, but add another ServerModSetup("< ID number >") line under information technology, and keep repeating until yous have added all the mods you desire downloaded.

Adding Workshop Collections

It is possible to add together an entire workshop collection, use the line:

          ServerModCollectionSetup("Workshop Collection ID")        

Below is an example of both lines added to the file:

Adding a workshop collection to the dedicated_server_mods_setup.lua file

It is more often than not more pop to add together mods individually rather than through a drove, to more than easily add/remove mods and to organize them in the file. The workshop collection was removed before continuing, then the residuum of the process would be simpler.

Enabling the Mods

Create the modoverrides.lua file

In the File Director of your NodePanel, navigate to the /.klei/DoNotStarveTogether/MyDediServer/Primary location, and click on the Create File button. Name information technology modoverrides.lua, and then experience gratuitous to copy paste the text below into the file.

This example file allows for iv mods, but feel free to add additional lines for more mods. Make sure to leave the return { portion at the first, and the double } } at the end. Those signify the beginning and the end of the file.

Replace the #### portions with the workshop mod id numbers. See the examples below for how this file should look as well.

Creating a file to enable mods for Don't Starve Together in NodePanel

          return {   ["workshop-####"]={     configuration_options={  },     enabled=truthful    },   ["workshop-####"]={     configuration_options={  },     enabled=truthful    },   ["workshop-####"]={     configuration_options={  },     enabled=truthful    },   ["workshop-####"]={     configuration_options={  },     enabled=true    }  }        

Example image of the contents of a modoverrides.lua file

If yous have Overworld and Caves split apart, the process will be like. The only divergence being, create the modoverrides.lua file in the /.klei/DoNotStarveTogether/MyDediServer/Caves folder in your file manager.

Start Your Server

Outset your server up and begin playing on it with all of your mods! If yous're curious equally to where your mods are located on your server, you can observe them in your /mods and /ugc_mods folders on your server. Depending on when the mods were created/updated/formatted, they volition end upwardly in either location on your server.

Mod locations for Don't Starve Together in NodePanel

Configuring Your Mods

Sometimes it'south not plenty to just enable your mods, merely you desire to configure how they behave equally well. The best way to accomplish this is to take your game client create the file, equally there'south a lot of configuration that can go along to configure your mods.

Creating the Files to Upload to Your Server

Within the game client on your PC select "Host Game".

The Don't Starve Together in-game main menu

Enable the "Server Mods" you wish to utilize on your server, these will exist Steam Workshop addons you've subscribed to.

Enabling the Server Mods for a Don't Starve Together server in their in-game GUI

Have the time to configure each modern how you wish, all of your changes volition be included in the files we volition exist uploading to your server.

Don't Starve Together's in-game GUI to configure Server Mods

One time everything is how you wish, select the "Generate Earth" button in the lower correct.

Upload the Modernistic Config Files

Once the globe has finished existence created, go out to the Main Menu and select "Host Game" one time again. Click on the folder icon, it volition have you to the files we volition exist needing. The location on a Windows PC is normally Documents\Klei\DoNotStarveTogether\(randomly generated number)\Cluster_1\.

Don't Starve Together's in-game GUI to take you to the files on your PC

Select the Master folder, and you find a file called modoverrides.lua. Upload this file to your /.klei/DoNotStarveTogether/MyDediServer/Master folder in the File Director of your NodePanel. You lot can drag and drib the file straight into your server, or you lot tin can likewise employ FTP. This file is very important, as it will enable the mods nosotros will be uploading to the server in the next step. It also includes all of your changes you lot made to customize the mods.

A view of the files for the server you just made for Don't Starve Together on your PC

The location of the modoverrides.lua file on your PC

Repeat the process for Caves if applicable. You volition select the Caves folder on your PC and upload that particular modoverrides.lua file to /.klei/DoNotStarveTogether/MyDediServer/Caves on your Nodecraft server.

Hither's what the contents of the file tin can look like in comparison when y'all have various settings inside each modernistic configured:

The modoverrides.lua file for a Don't Starve Together server with setting configurations in NodePanel

MUCH easier to let the game get you the correct syntax than trying to type it out yourself. If you have whatsoever questions or issues at all, please attain out to us in Back up! https://app.nodecraft.com/back up

How To Add Mods To Don't Starve Together,

Source: https://nodecraft.com/support/games/dont-starve-together/adding-mods-to-your-dont-starve-together-server

Posted by: geerdinduch.blogspot.com

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